AI Insights · Timothy · July 2022
Top 5 Paid Games on Android in Europe Q2 2022
A look into the performance of the top 5 paid games on Android in Europe during Q2 2022, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 paid games on Android in Europe demonstrated varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into these popular games.
Minecraft from Mojang saw a steady decline in weekly downloads, starting from approximately 25.8K in late March and dropping to around 15.4K by the end of June. Despite this, its weekly revenue showed resilience, peaking at about $167K in mid-April before slightly decreasing and stabilizing around $152K towards the end of June. The game maintained a strong base of weekly active users, starting at 1.88M and ending the quarter at 1.83M.
Scopa - Italian Card Game by Whatwapp Entertainment experienced fluctuations in its weekly revenue, peaking at $66.4K in mid-April but dropping to $16.1K by late May before recovering to $35.4K by the end of June. Download numbers followed a similar pattern, starting at 9.8K in late March and declining to about 3.8K by the end of June. Weekly active users saw a slight decrease, beginning at 84.7K and ending at 65.9K.
Bloons TD 6 from ninja kiwi had relatively stable weekly revenue, hovering around $25K to $28K throughout the quarter. Weekly downloads showed a peak in early May at 7.8K, followed by a decline to approximately 4K by the end of June. The game maintained a consistent number of weekly active users, ranging from 48K to 53K.
Football Manager 2022 Mobile by SEGA saw a gradual increase in weekly revenue, starting at $18.1K in late March and reaching a peak of $27.3K by the end of June. Weekly downloads also showed an upward trend, peaking at 4.5K in late June. Unfortunately, data on weekly active users was not available for this game.
Poppy Playtime Chapter 1 by Mob Entertainment had a mixed performance. Its weekly revenue started at $16.3K in late March, decreasing to $9.4K by late June. Downloads followed a similar trend, starting at 7.6K and ending at 3.8K. Weekly active users showed a peak of 14.5K in late May but decreased to 8K by the end of June.
For more detailed insights and data, visit Sensor Tower.